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Project Managing E-learning provides an essential framework, based on the globally accepted IPECC model, for planning, designing, delivering, managing and evaluating e-learning projects successfully. It focuses on practical, easy-to-understand methods and offers applications of project management principles in the real world. Illustrated by case studies of projects undertaken in business and academia it provides a step-by-step guide and highlights where projects typically fail.
Each chapter begins with a definition and conceptualisation of the process, provides examples of how the process steps may vary dependent on organization or project size and discusses the typical problems organisations face when performing steps in the project management process.
Covering all of the essentials as well as cutting-edge technology, it guides designers and managers through all stages of implementing and managing a project. Selected themes include:
The practical framework and sound advice offered in Project Managing E-learning is essential reading for all those who want to successfully implement and manage high quality e-learning in both academic and corporate training settings on time and to budget.
Only master of mayhem Wally McDoogle can turn an innocent game of laser tag into international espionage. From the Swiss Alps to the African plains, Agent 00 1/7th bumblingly employs such top-secret gizmos as rocket-powered toilet paper, exploding dental floss and the ever-popular transformer tacos (don't laugh, they get great gas mileage) in a desperate attempt to stop the dreaded and super secret . . . Giggle Gun. It isn't until Wally finally takes responsibility for his actions (which unfortunately involves leaping out of a jet fighter traveling 1.2 gazillion miles an hour), that he is finally able to save his life. . . And while he is at it, the entire free world.
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